I am not a mathematician by any means, so that is as far as infinity goes for me (I also believe that light travels in infinite speed in a vacuum, come at me bro! I am a digital being, speed of light is my universe’s sampling rate).
But please do the math, it is possible (but not proven) that there might exist some configurations where the exact repetition would take (billions of billions of times) longer than the known age of our universe. Explore every corner of this game, and enjoy every last morsel of the tale it tells. I should have said “(practically) never repeating” above. I’d love it if you give some sort of attribution, still cool if you don’t do it.Ĭ: You are a filthy liar! You can’t create “never repeating” patterns with a system whose state space is finite!Ī: You are right. The system, named CAMUS (short for Cellular Automata Music), implemented a method that he invented to render music from the behaviour of the Game of Life. Q: Can I use the output in my own piece, am I allowed to do that?Ī: By all means do so! Hell do it even if I said no.
OTOMATA MUSIC GAME CODE
Also the code needs a bit of clean-up to be meaningful.Ĭ: I found this bug where the cells move in circles. I might open source the whole thing while I’m at it. Q: Why can’t I load pieces from other peoples’ links?Ī: You most probably have JavaScript disabled.Ī: I will open source the HaXe DSP library I used to program this. I wrote a DSP library with HaXe and programmed this to try it actually. Sorry.Ī: I programmed this with the HaXe programming language (it is awesome, look it up). I will make a standalone version of this at some point which will emit OSC and MIDI. A cell is born, that is it becomes filled in during the next iteration, if it is. Always open to suggestions.Ī: I will look into my possibilities for doing this. For Conways Game of Life there are two cell states, alive or dead. The ability to change the scale that is used and ability to change the overall tempo is already added in the second release. there are a lot of things that can be added, but I don’t want to clutter things. Here are replies to some common questions:Ī: I really strived for simplicity for this instrument. If you encounter something you like, just press “Copy Piece Link” and save it somewhere, or better, share it!
Go add some cells, change their orientation by clicking on them, and press play, experiment, have fun. Can you guys stop hyping this game so crazily it is very good, as is the soundtrack, but about the music. This set of rules produces chaotic results in some settings, therefore you can end up with never repeating, gradually evolving sequences. 4.0 excellent, BillyBrill January 12th 22.
If a cell encounters another cell on its way, it turns itself clockwise. If any cell encounters a wall, it triggers a pitched sound whose frequency is determined by the xy position of collision, and the cell reverses its direction. at each cycle, the cells move themselves in the direction of their internal states. It employs a cellular automaton type logic I’ve devised to produce sound events.Įach alive cell has 4 states: Up, right, down, left.
Update: Click here to get Otomata for your iPhone / iPod / iPad!
OTOMATA MUSIC GAME SERIES
This themed device functions the same way as most turntables do, but for fans of the series and of video game soundtracks in general, this is a great way to own a collectible while relaxing and listening to your favorite track.You need Flash plugin to experience this content. Stream songs including City Ruins - Rays of Light (From Nier: Automata). Pre-orders will run from April 26 until June 24 and Onkyo will start shipping them from late August to early September. Listen to Video Game Lofi: Nier: Automata by Floopy & LoFi VGM on Apple Music.
OTOMATA MUSIC GAME PORTABLE
Now, you can listen to your favorite video game soundtracks in style with this upcoming themed Onkyo portable turntable.Īs spotted by Noisy Pixel, the turntables (or tunetable as the website calls it) are available for pre-orders at Onkyo’s website and will retail for 18,000 Yen or around PHP7,300. Composed by Keiichi Okabe, the soundtrack is a fine mix of classical instruments and soothing vocals that was well-received by critics and the general public. NieR: Automata has some of the most hauntingly beautiful tracks for a video game.